![]() ![]() With the new 3.4 version you can create deep GE transform structures but you must have a single top level parent.Īll final nodes under that parent must have LOD0 in the first position. The console display results are used in the treeReplicator script. TerrainColorCodes: This doesn’t work all the time but its an attempt to aquire the colors you do not want to have trees placed on. TreeFloatFix: Auto Fix Y values of all trees to match terrain height. (set treeDistance value at the top of the script. ![]() TreeRadiusFix: Scan all trees and delete trees which are too close to another. (Look over the changeable values at the top of the script.) TreeReplicator: Replicate the selected tree in a radius around it. Myrithis (Catalyzer Industries) wanted to share his scripts he made for the community to make working with a mass amount of trees a lot easier.Īdd the attached scripts into your Editor then open them and make any variable changes you would like. Tree Scripts from Myrithis (Catalyzer Industries) (click HERE to download) Stone quarry in back center of forestry area.Off the map creek crossing behind south train silo to the forestry area.Custom lumber sell point located at sawmill.Custom owned cow pasture in new farmer.Several 1000 acres of farming and logging.Train Wood Yard has invisible sell point under shed so when train passes it sells instantly.In order to sell grain from the storage silos of the train they must be loaded onto truck and transported to sell point.Train circles half the map for logs, and grain products.Weather you decide to become the best logger or farmer in the world, there is still plenty to do. With minimum equiptment you can sell off your unused equiptment to buy more for your desired path. Starting in New Farmer you have to make the choice of being a farmer or logger to start with. Welcome to Hillibee Creek, pronounced hill-a-bee, is a world in its own where you are in charge of your own future. ![]()
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